Hey Kilo, never said it was going to be easy. In our case we had over 100 nodes done "virtual". Yes, once light is active you gotta go back and cut in the node and rebalance etc. Depending on the actives you're using, keeping forward RF running downstream can be a real headache too. We were using C-Cor FNB's which have no trunk output so in some cases a slight re-design was necessary and of course as you cut in your nodes you have to consider the re-work involved in any of these temporary situations. Make sure your splicers give you accurate information on the maps, if not the next guy may be left in the dark (no pun inteneded) when you go back. Have Fun!!
Re:What is "Virtual Splicing"?
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